Nearing pre-alpha

Now we’ve actually started to make things look good, not only work. Most of the screens are working, and are connected to each other, with production, travel and research working. Now we mostly need to actually populate the game, and add the better looking graphics.

Apart from extending the functionality, we’ve also given some focus to optimizing and cleaning up the code so far.

Down here you can take a gander at some sketches for some research and map UI components!

The beginning of a solar system map!
Using this triangle you’ll be able to set the priority between three research areas.

Buh bye for now.